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Tuesday, October 4, 2016

Computing Project (CPROJ 2016-2017)

The aim of the Computing Project subject is to provide a student with the opportunity to employ the skills necessary to develop a computing artifact in the context of a loosely specified problem, which involves research, analysis, design, coding, testing and project management knowledge and skills. Through the combination of project sessions, private study and tutorial supervision on this module, students will produce for assessment a proposal, report, demonstration and presentation of their project. 

SUGGESTED LEARNING HOURS:
1. Lecture – 5 Hours
2. Tutorial – 10 Hours
3. Seminar – 5 Hours
4. Tutor Supervision – 4 Hours
5. Private Study – 130 Hours



PROJECT (PRJ 2016-2017)

COURSE DESCRIPTION

This course will introduce students to the practice of team developed large scale projects. The student will learn software development principles that will be utilized in the analysis, design, construction, and testing of the project. A very important component of the course will be the team project where a team of students will be responsible for the analysis, design, implementation, and testing of a significant software project. The course will contain a rather substantial amount of programming. The student is expected to enhance their knowledge in integrating subject matters to computerise a real-life manual system. 

This unit aims to develop students' skills in:
1. To apply the principles of software development life cycle learnt
2. To use data gathering methods to do the analysis work
3. To develop an application software for a given scenario
4. To analyse critically the scenario given and use system development tools and techniques learnt to document the flows and processes
5. To design inputs, output and files
6. To be involve in associated activities in a system development life cycle
7. To learn to work in a team